Hello everyone, dear readers. Today we want to discuss with you one very interesting function in CS:GO, regarding shots and their marks. You have probably come across situations where traces of enemy blood and bullets remained on the walls of the map, because of which you did not see the next enemy. Also, you probably noticed how the traces of the tracing of bullets prevented you from taking a good aim. If you are tired of this, then in today’s article we will tell you how to do it. You will need a console for this. But first, let’s figure out what exactly the article is about.
The bullet itself is almost invisible, but sometimes it is really annoying, especially when you shoot at point blank range. In such situations, it confuses and makes it difficult to focus on an accurate hit. By turning off this function, it will be much easier for you to control the clamp, and you can also increase your FPS by 10-15 units. However, there are also negative aspects to this. So, for example, it will be more difficult for you to determine the location of the enemy if he starts shooting at you from behind, and if also with a silencer, then you will have almost no chance to shoot him.
Actually, to disable first-person bullet tracing in CS:GO, you need the r_drawtracers_firstperson “0” command.
If you need to turn it back on, then change “0” to “1”.
In cases where you are tired of the fact that you do not see enemies because of the “shot” cartridges in the wall, you can simply turn them off with the r_decals 0. Again, this command is better to bind to some unnecessary button and periodically turn on on or off to make it easier for you to navigate the trail of shots on the map.
This is where we want to conclude our article. Stay with us, we still have a lot of interesting things in store for you.